série: | SNES |
auteur: | |
éditeur: | Super Nintendo |
genre: | Game RPG |
classement: | Box TV3 |
format: | 2010 Snes cartridge only |
état: | TBE |
valeur: | 30 € |
critère: | ** |
remarques: | Zelda BS REMIX SNES Super Nintendo NTSC 16Bit Video Game USA Version, this is a remake of the Zelda 1 link to the past on the NES first of all, let's make sure we all realize this: BS Zelda was a 16-bit remake oftThe Legend of Zelda which was released on the NES in the mid-80's, BS Zelda was only available in 1995 in Japan via a satellite system that connected to the Super NES, the game was broadcasted on Sundays from around 6 to 7, along with a TV show which gave info on the game and other Nintendo related things; unfortunately, players were only given a set number of hours to play, over the course of four weeks (which is why the game stops after 57 minutes), because this game was used to launch the BS-X system, Link (the original lead character) has been replaced by the mascots for the BS system (that is, unless you use a patch to play as him) the game was broadcasted twice, Map 1 and Map 2 map 2 can be compared with Nes Zelda 2nd quest which has different dungeons and overworld but same gameplay the game was played in real-time, an onscreen clock showed the current time, and at various times on the clock certain events would happen (e.g. an additional heart container would appear between 0.20 and 0.28 minutes) the game pauses for a moment before making a change, sometimes the enemies are killed or stunned, sometimes a fairy appears, and occasionally the player is granted unlimited quantities of one of their items for a limited time (bombs, boomerangs and candles can all be auto-upgraded this way and will never run out of ammunition until the clock reaches the ending value, at which point the player's bombs are returned to the amount they had before the unlimited amount was activated or the boomerang will downgrade, or the candle will turn from red back to blue >> despite these not original actions, Zelda BS remix is a very good remake the game was dumped using a console copier called the Super UFO Pro Drive VII which could copy games to disk off the Super Famicom Bulletin Service Satellite System tThis dump would only work as week 3 with most emulators by entering the BS Zelda homepage and Roto, the game was hacked so that one could play from week 1 to week 4, here the details of the weeks: week 1: level 1-2 playable; the Candle isn't in the shop so you can't burn your way into the forest week 2: level 3-4 playable; a whirlpool prevents you from reaching the eastern part of Death Mountain and you can now get the second sword week 3: level 5-6 playable; the statues still don't come to life, making it impossible to pass into the western Death Mountain, however at 0.35 on the beach you can reach level 6 week 4: level 7-8 playable and the last boss appears at 0.45 of the game n.b. and between 0.25 and 0.35 this is the only period in which you can get the red ring and magic sword in between you can save the progress by going to pause and making L+R and up the fight against Ganon is very easy with red ring and magic sword |
couvertures: |